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Gta 3 vs vice city
Gta 3 vs vice city








gta 3 vs vice city

If you had the bank roll, you could even buy factories, clubs or hotels. Rival gangs scrapped in the streets and cars slammed into one another at junctions, and you could dip inside buildings such as shopping malls, which made it feel like a real place. Hot-tempered Tommy Vercetti, fully voiced by Ray Liotta, felt like a believable character - intelligent and loyal - which got you invested in his attempts to conquer the city’s criminal underworld It nails a time and era better than any other GTA game, and its 1980s recreation of Miami buzzes with colour and life - where GTA 3 built the foundation for the series going forward, Vice City smeared a layer of personality on top. That’s not to mention its two chunky expansions, The Ballad of Gay Tony and The Lost and Damned, which gave us some of our best GTA memories. GTA 4’s combat and physics were a huge step up from Vice City and, in some ways, better than what we got in GTA 5, which made causing mayhem as fun as ever. You could still do all the silly open-world stuff too, with a massive list of side quests to complete, cars to drive, and weapons to master. From the moment he arrived on a boat from Eastern Europe his pursuit of the elusive American Dream had us hooked, and we couldn’t help but root for him. But by focusing more on its characters, Rockstar made us genuinely care about Niko’s tale.

gta 3 vs vice city

And yes, your cousin Roman constantly bothers you to join him at the bowling alley.

gta 3 vs vice city

Yes, the tone shifts wildly from poignant to absurd, and supposedly emotional cutscenes are interspersed with open-world chaos. GTA 4 was ridiculed for its self-seriousness story, but Niko’s journey from nothing to hotshot is what we loved most about it. It was, and remains, the best GTA game of all time. You could visit the barber, show off your new trim on an evening date, play pool with your crew, or hit the basketball court, and an RPG-like stats system for every vehicle and weapon type in the game added extra customisation. At times, San Andreas felt almost like a life sim: you could build muscle at the gym provided you ate enough to maintain your bulk, but if you stuffed yourself too often you’d put on weight. The bit we remember fondest is the roleplaying. You went from pinching sports cars to stealing combine harvesters. The ambitious plot wasn’t afraid to change pace, and at one point plucked you from the streets of Los Santos and dumped you in the hilly countryside between the three cities. Protagonist and gangster Carl "CJ" Johnson managed to keep the story on track despite the absurdity of everything you could do, from robbing a casino to stealing a jetpack from a top-secret government bunker and blasting away from the scene. San Andreas built on the brilliance of Vice City in every way: it was more than three times the size, and each of its cities - Rockstar’s versions of LA, San Francisco and Vegas - felt unique.










Gta 3 vs vice city